![the evil within 2 chain attack mode the evil within 2 chain attack mode](https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/o/c/locker-key-b09e5.jpg)
![the evil within 2 chain attack mode the evil within 2 chain attack mode](https://gameplay.tips/uploads/posts/2017-10/1508692350_04.jpg)
Focusing heavily on the Shotgun, Sniper Rifle, Magnum and Agony Crossbow can carry the player a long way. Health upgrades are useless due to Sebastian's one-hit-wonder debuff, therefore Green Gel are better off spent on weapon upgrades instead.Keys, however, are useful to get, since the lockers they open can provide Sebastian with precious resources.Avoid Collectibles like the plague! There are already enough problems as it is on this mode, getting distracted by non-helpful items doesn't make life any better.Unlocks the Brass Knuckles for Sebastian to use during the next run. Completing the game on either Nightmare or AKUMU Overall AKUMU demands a great deal of skill and finesse from the player, or else the checkpoint loading screen will be the most common thing they'll be seeing in a while.ĪKUMU is unlocked by completing the game once. Enemies drop less Green Gel when killed, and ammo is even less common than it already is, forcing the player to be frugal and sneaky. Doppelgangers can appear as early as Chapter 3). Uncommon enemies appear much sooner than normal (e.g.
![the evil within 2 chain attack mode the evil within 2 chain attack mode](https://i.ytimg.com/vi/dw8HvGdYMEU/hqdefault.jpg)
This includes even the most minor and sometimes self-inflicted instances like detonating an Agony/ Warden Bolt too close to oneself or stepping into a burning oil spill.
![the evil within 2 chain attack mode the evil within 2 chain attack mode](https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-evil-within-2/d/de/EW2-C4-00038.jpg)
While the basics are identical to Nightmare, AKUMU itself has one big twist: taking any damage at all kills Sebastian instantly, regardless of health upgrades. "Nightmare") is the absolute worst The Evil Within and The Evil Within 2 has to offer. Lowering gameplay difficulty mid-game is possible, though the play mode cannot be tuned back up without starting a new game. Higher difficulty settings usually have special gimmicks that make gameplay more challenging, but will award useful items or upgrades once completed. With the exception of the aforementioned DLCs, the higher difficulty levels cannot be chosen for a New Game+ when first unlocked to prevent cheesing with upgraded/unlocked gear, thus requiring the player to start multiple playthroughs to unlock everything. The sole exception to this rule is The Executioner, which is hard-coded to always play in Survival mode at all times. Starting a New Game+ in The Evil Within allows the player to select which chapter they'll begin from, while The Evil Within 2 lacks this option.Īt the outset of both games and the DLCs, only a limited handful of modes are available to play, but harder settings can be unlocked by completing the story once. Completing the main campaign of both games also grants the player additional resources upon starting New Game+, though this bonus is one-time only, and any promotional items given at the start of the first playthrough are not granted again. A New Game+ can only be started on the highest difficulty setting it was completed on and below.Įnemies slain during a New Game+ drop more items than usual, to aid with unlocking Sebastian's remaining upgrades. A cleared save can then be used to start a New Game+ at any time regardless of completion, and progress will be copied over from that point. New Game+ is unlocked as soon as the story is completed, and allows the player to start the game again with any progress to upgrades and collectible retained, along with additional unlockable items. Gameplay modes in The Evil Within and its sequel are divided into two primary categories: Difficulty settings and New Game+.